BATTING
CAGE PT-5 PROCESSOR AND DISPLAY PANEL OPERATION MANUAL
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PROCESSOR
FEATURES
The
Batting Cage Controller is a solid state microcomputer device designed
to control one to ten Batting Cages. Specifically, the Batting Cage
Controller is designed to:
1.
Provide a control and auditing system which cannot be circumvented
or altered by employees.
2. Permit programmable control of the number of balls to be pitched.
3. Permit programmable control of the number of coins required to
start a game.
4. Provide individual user rental time consisting of 15, 30, 45,
60, or 90 minutes or various ball quantities.
5. Allow monitoring of the time remaining or the number of balls
left to be pitched in any cage at any time.
6. Allow auditing of the “RENT”, “DELETE” and “MANUAL” switches
to determine the number of times each switch has been pressed.
7. Allow auditing of the number of coins collected in each cage.
PROGRAMMING 8 OR 10 CAGE OPERATION
(NOTE:
This programming requires the new 102C and 103C card)
1. Set “PROGRAM” switch to “ON”.
2. Press “RUN” to display cage select.
3. Press “8” to select 8 cage program or “10” for 10 cage program.
4. Set “PROGRAM” switch to “OFF” and you are finished.
10108 Will be displayed for 8 cage program.
10110 Will be displayed for 10 cage program.
WIRING
INSTRUCTIONS
A.
Wiring of Pitching Motors
-
Using a 3-conductor shielded cable, the ball counter microswitches
are connected to the appropriate inputs in the control box. (See
Appendix A for a complete wire list.) The common of the microswitch
is connected to the common line. Shield of cable must not be connected
to case ground at machine, but must be connected to common or
ground at the control box.
-
The outputs in the control box are connected to the “A” or “B”
inputs of the light box controller.
-
The common of the cable MUST NOT be grounded at the machine, but
at the common of the control box.
NOTE:
COMMON IS NOT GROUND EXCEPT IN THE CONTROL BOX
B.
Wiring of the Coin Mechanism
-
Using a 2-conductor shielded cable, the normally open contacts
of the microswitches on the coin mechanisms are connected to the
coin inputs of the control box. (See Appendix A for a complete
wire list.) The common of the microswitch is connected to the
common line.
PROGRAMMING
BALL AND COIN COUNTS
The Batting Cage Controller is designed so that changes can easily
be made in either the ball count or the coin count, or in both of
these counts if desired. To change the ball or coin count follow
these steps:
- Flip
“PROGRAM” switch in the control box to “ON”.
- Press
“RENT” to display existing ball count, or “CAGE” to display existing
coin count.
-
If desired count is less than the existing count, press switch
#4 to clear counter. Then press switches 1, 2, and 3 in the proper
order as described below. (See note)
-
If desired count is greater than existing count, use switches
1, 2, and 3 as described below (see note)
-
When finished, flip “PROGRAM” switch to “OFF”.
NOTE:
Switches 1, 2, 3, and 4 are used to change the ball and coin
counts stored in the memory of the controller.
- Switch
#1 increases the count by one.
-
Switch #2 increases the count by five.
-
Switch #3 increases the count by ten.
-
Switch #4 clears the counter completely.
The
maximum ball or coin count is 255. Any attempt to program the count
to exceed this maximum will cause the counter to clear completely.
Although
the “RENTAL TIME” and “RENTAL BALLS” cannot be changed with the
above method, the Phenix Company can change these amounts if desired
and provide a new front panel.
OPERATING
INSTRUCTIONS
After the ball and coin counts have been programmed, you’re ready
to operate.
- Press
the “RUN” switch. This puts the panel in the normal run mode.
-
Press the “CAGE” switch, followed by the switch for the cage you
wish to operate. (Cage numbers are above switches.)
-
Press the “RENT” switch, followed by the switch for the amount
of time or number of balls desired. (Numbers below switches).
The
machine will now operate. Should you want to stop the operation
of any machine, just press the switch for that particular cage,
followed by the “DELETE” switch.
OPERATION
OF MANUAL SWITCH
The “MANL” switch can turn on any batting cage. To operate a batting
cage of your choice, follow these steps:
- Press
the switch for the cage you want to operate.
-
Press the “RENT” switch, then “MANL”.
The
quantity displayed on the counter will decrease as each ball is
pitched, and the machine will stop pitching after the set number
of balls. You may also stop the machine by pressing the “DELETE”
switch.
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A-Mode
Indicators |
| B-Display
Indicators |
| C-Cage |
| D-Balls
or Time |
| E-Cage
Number |
| F-Time
Rent Switches |
| G-Ball
Rent Switches |
| H-Delete
Switch |
| I-Mode
Switches |
TO
DISPLAY AMOUNTS IN COUNTERS
The
Batting Cage Controller is designed to allow you to audit the following
functions.
- The
number of coins collected in each cage.
-
T he number of times each quantity of rental time or balls has
been activated.
-
The number of times the “DELETE” and “MANUAL” switches have been
pressed.
In
order to audit the functions described above, follow these steps:
A.
To Display Individual Cage Operations
- Press
“DISPLAY”. This puts the panel in the display mode.
-
To audit the number of coins collected in a particular cage, press
“CAGE”, followed by the switch for the cage you want to check.
-
To audit the number of rentals, press “RENT”, followed by the
switch for the amount of rental time or balls you want to check.
EXAMPLE: 10009 In the amount displayed above, the 1 represents
the number of the cage being audited. The 9 represents the number
of coins collected in cage number 1.
-
Press “RUN” to exit the display mode.
B.
To Display Manual Switch Operations
- Press
“DISPLAY” switch, followed by “RENT”, and then “MANL”.
-
Press “RUN” to exit the display mode. Press “DISPLAY”. This puts
the panel in the display mode.
C.
To Display Delete Switch Operations
- Press
“DISPLAY”. This puts the panel in display mode.
-
Press “DELETE”.
-
Press "RUN" to exit the display mode.
AUDITING
USAGE
The
Batting Cage Controller is designed to allow you to audit the following
functions:
-
The number of coins collected in each cage.
-
The number of times each quantity of rental time or balls has
been activated.
-
The number of times the “DELETE” switch has been pressed.
-
The number of times the “MANUAL” switch has been pressed.
In
order to audit the functions described above, follow these steps:
1.
COIN COUNT:
- Press
“DISPLAY” button, this puts the panel in the display mode.
-
To audit the number of coins collected in a particular cage, press
the “CAGE” button, followed by the switch for the cage you want
to check. EXAMPLE: To display the number of coins collected in
cage #1.
Press
“DISPLAY”
Press
“CAGE”
Press “1”
Press “RUN” to exit the display mode.
2.
RENT & BALL COUNTS:
Press
“RENT” button, followed by the switch for the amount of rental time
or balls you want to check. EXAMPLE: To display the number of times
the 45min switch has been pressed.
Press
“DISPLAY”
Press “RENT”
Press “45”
Press “RUN” to exit the display mode.
3.
DELETE COUNT:
Press
“DISPLAY” button, this puts the panel in the display mode.
Press “DELETE”.
Press “RUN” to exit the display mode.
4.
MANUAL COUNT:
Press
“DISPLAY” button, this puts the panel in the display mode.
Press “MANUAL”.
Press “RUN” to exit the display mode.
8
Cage single wiring diagram
| 8
CAGE SINGLE WIRING DIAGRAM |
8
CAGE SINGLE WIRING DIAGRAM |
8
CAGE SINGLE WIRING DIAGRAM |
8
CAGE SINGLE WIRING DIAGRAM |
|
D1
|
5vdc
(To Diverter Board) Red Wire |
E11
|
Gnd
(To 4109 or 8409 Power Supply Block) Black Wire |
| D2 |
5vdc
|
E10 |
12vdc
(To 4109 or 8409 Power Supply Block) Red Wire |
| D3 |
F4
5vdc (To 4109 or 8409) Yellow Wire |
E9 |
D |
| D4 |
F3 |
F8 |
Output
to Light Box (Cage 8) Red Wire |
| D5 |
F2 |
F7 |
Output
to Light Box (Cage 7) Red Wire |
| D6 |
F1
5vdc (To Program Switch) Blue Wire |
F6 |
Output
to Light Box (Cage 6) Red Wire |
| D7 |
Q |
F5 |
Output
to Light Box (Cage 5) Red Wire |
| D8 |
Gnd
(To Display Panel) Black Wire |
F4 |
Output
to Light Box (Cage 4) Red Wire |
| D9 |
Gnd
(To Program Switch) Black Wire |
F3 |
Output
to Light Box (Cage 3) Red Wire |
| D10 |
GND |
F2 |
Output
to Light Box (Cage 2) Red Wire |
| D11 |
GND |
F1 |
Output
to Light Box (Cage 1) Red Wire |
| D12 |
GND |
H1 |
5vdc
(To Display Panel) White Wire |
| C8 |
5vdc
Ball Count Microswitch (Cage 4) Black Wire |
H2 |
5vdc
(To Display Panel) Gray Wire |
| C7 |
5vdc
Coin Mech. Microswitch (Cage 4) White Wire |
H3 |
5vdc
(To Display Panel) Purple Wire |
| C6 |
5vdc
Ball Count Microswitch (Cage 3) Black Wire |
H4 |
5vdc
(To Display Panel) Blue Wire |
| C5 |
5vdc
Coin Mech Microswitch (Cage 3) White Wire |
H5 |
5vdc
(To Display Panel) Green Wire |
| C4 |
5vdc
Ball Count Microswitch (Cage 2) Black Wire |
H6 |
5vdc
(To Display Panel) Yellow Wire |
| C3 |
5vdc
Coin Mech. Microswitch (Cage 2) White Wire |
H7 |
5vdc
(To Display Panel) Orange Wire |
| C2 |
5vdc
Ball Count Microswitch (Cage 1) Black Wire |
H8 |
5vdc
(To Display Panel) Brown Wire |
| C1 |
5vdc
Coin Mech. Microswitch (Cage 1) White Wire |
J9 |
Gnd
(To Display Panel) Black Wire |
| B1 |
5vdc
Coin Mech. Microswitch (Cage 5) White Wire |
J10 |
Gnd
|
| B2 |
5vdc
Ball Count Microswitch (Cage 5) Black Wire |
J11 |
Gnd
|
| B3 |
5vdc
Coin Mech. Microswitch (Cage 6) White Wire |
J12 |
Gnd
|
| B4 |
5vdc
Ball Count Microswitch (Cage 6) Black Wire |
J13 |
Gnd
|
| B5 |
5vdc
Coin Mech. Microswitch (Cage 7) White Wire |
J14 |
5vdc
|
| B6 |
5vdc
Ball Count Microswitch (Cage 7) Black Wire |
J15 |
5vdc
|
| B7 |
5vdc
Coin Mech. Microswitch (Cage 8) White Wire |
J16 |
5vdc
|
| B8 |
5vdc
Ball Count Microswitch (Cage 8) Black Wire |
J17 |
5vdc
|
| A1 |
5vdc
|
K1 |
5vdc
Cage 1 (In Run Mode) Gnd (In Rent Mode) Red Wire |
| A2 |
5vdc
|
K2 |
5vdc
Cage 2 (In Run Mode) Gnd (In Rent Mode) Red Wire |
| A3 |
5vdc
|
K3 |
5vdc
Cage 3 (In Run Mode) Gnd (In Rent Mode) Red Wire |
| A4 |
5vdc
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K4 |
5vdc
Cage 4 (In Run Mode) Gnd (In Rent Mode) Red Wire |
| A5 |
5vdc
(To Display Panel) Yellow Wire |
K5 |
5vdc
Cage 5 (In Run Mode) Gnd (In Rent Mode) Red Wire |
| A6 |
5vdc
(To Display Panel) Orange Wire |
K6 |
5vdc
Cage 6 (In Run Mode) Gnd (In Rent Mode) Red Wire |
| A7 |
5vdc
(To Display Panel) Red Wire |
K7 |
5vdc
Cage 7 (In Run Mode) Gnd (In Rent Mode) Red Wire |
| A8 |
5vdc
(To Display Panel) Brown Wire |
K8 |
5vdc
Cage 8 (In Run Mode) Gnd (In Rent Mode) Red Wire |
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